Solved Attack3 does not knockdown.

Question that is answered or resolved.
Solution
I deduce that OpneBORStats does not want negative numbers, right?

It's not an OpenBorStats issue or a negative number issue although generally you wouldn't use a negative value for a basic attack, everything is relative to the sprite you are using

s1QjQDm.png


If you want your attackbox to be HERE but it's actually HERE then its not relative to where you need it to be during the animation, If OpenBorStats is telling you a negative value it's because you've drawn the attackbox incorrectly.

When drawing box's start at the top left to bottom right to get the correct values according to the sprite NOT bottom left to top right, If you start drawing a box from the bottom...
I deduce that OpneBORStats does not want negative numbers, right?

It's not an OpenBorStats issue or a negative number issue although generally you wouldn't use a negative value for a basic attack, everything is relative to the sprite you are using

s1QjQDm.png


If you want your attackbox to be HERE but it's actually HERE then its not relative to where you need it to be during the animation, If OpenBorStats is telling you a negative value it's because you've drawn the attackbox incorrectly.

When drawing box's start at the top left to bottom right to get the correct values according to the sprite NOT bottom left to top right, If you start drawing a box from the bottom you'll get a negative height value.
 
Last edited:
Solution
Back
Top Bottom