White Dragon
New member
3rd test
in this test build you can check IF gamepad buttons are recognized by SDL lib.
If it works then the problem is the engine,
otherwise the problem is SDL
https://www48.zippyshare.com/v/RkUjg3z9/file.html
please check, I have not a gamepad
if it works we need to delete .Data property of s_joysticks struct in joystick.h and we have to map the keys into control_update() of control.c using separate properties Hats,Buttons,Axis
in this test build you can check IF gamepad buttons are recognized by SDL lib.
If it works then the problem is the engine,
otherwise the problem is SDL
https://www48.zippyshare.com/v/RkUjg3z9/file.html
please check, I have not a gamepad
if it works we need to delete .Data property of s_joysticks struct in joystick.h and we have to map the keys into control_update() of control.c using separate properties Hats,Buttons,Axis