Hi, I have this enemy and his relative alternative map. When I put in the level the alternative map (spawn ..., map 1, coords ...) the enemy is all black.
Thanks in advance.
That's because his color order in idle1.gif is not the same as the order in alter1.gif. This difference will cause both remap and alternatepal command unusable.
Also the coloring of alt1.gif is not good so don't bother trying to modify it to make it work.
But instead use the attached one below with alternatepal.