yerboydrew
Member
Arm32 LinuxLet me get back to you on that! I know a guy who helps me alot and would know much better.
Arm32 LinuxLet me get back to you on that! I know a guy who helps me alot and would know much better.
Hello friend. What game build are you using (Windows/Android/Linux etc)?Hello there for some reason I'm not getting any sound while playing the Beta 34 version any help would be great thanks.
### BETA 35.CC1 ###
- Engine: Improved the Linux build to match the same source code as Windows/Android builds.
- Game: Added BKM Adam.
- Game: Daor's Adam, he was fully reworked (palette and some animations) to match the original author's version, minor collision box fixes.
- Game: SOR2 Sammy update, improved blitz/rage in some weapon models, added a new jumping attack (while holding UP).
- Game: Added SOR3 (USA) Electra, minor fixes in the BK3 (JPN) and SOR2/SOR1 (Nora) versions.
- Game...
Friend, the current linux appimage my not work in this system, but I'm working to add support for the arm architecture.Arm32 Linux![]()
HiHello friend. What game build are you using (Windows/Android/Linux etc)?
Did you try to erase or rename the saves folder?
I've deleted the saves folder on the latest beta build and running on Windows 64Bit but still no sound In the game Itself. Its running great but I can't figure out why there's still no sound still.Hello friend. What game build are you using (Windows/Android/Linux etc)?
Did you try to erase or rename the saves folder?
Yep, on the original game you can use the broken bottle like a knife, stabbing the enemy. But your point makes sense.I don't remember if SoR 1 did this (I THINK it did),
@Psykai Indeed both Adams have it, I didn't remove. However, I replicated the original mechanic where only enemies in the air will hit each other.- I'm surprised this new version of Adam doesn't have the 'knock enemies into other enemies' on his combo ender kick still. Is there a future version of Adam that's supposed to get this instead? Or was it just forgotten?
Yep, on the original game you can use the broken bottle like a knife, stabbing the enemy. But your point makes sense.
I checked the original right now and can confirm that you're right, the unbroken bottle shows a different animation at least before the first hit. all the next hits the bottle is treated like a knife.- I don't remember if SoR 1 did this (I THINK it did), but wouldn't it make sense for the unbroken bottles to be swung like a bat/pipe instead of poked like a knife? Broken bottles obviously should be used as stabbing weapons but non-broken ones you would usually swing at someone.
@Desonic310 In fact both BK3/SOR3 games are present, you just need to change the cover type at the main menu.At first, I didn't really like the idea of you bringing the American Streets of Rage 3 into the game, but then I understood your idea, and it also does justice to the name of the fangame, which is Streets of Rage X
Thanks for the reportanyway, I'm here to report this bug that, when you get a game over in the game (I took all the credits and left only 3 lives), well before going to the game over screen, the name "Time up" appears on the screen. I was playing on the American Streets of Rage 3 route and lost to the first boss, who is Shiva.
I know, that's why I said the name Streets of Rage X makes more sense, because it's a fangame of Streets of Rage, in which you play through all the routes of all 3 games, both in the American and Japanese versions, as well as in 16 bits and 8 bits.@Desonic310 In fact both BK3/SOR3 games are present, you just need to change the cover type at the main menu.
This option does not change only the logos, it changes many details related to both games (except Ash).