DD Tokki
Well-known member
If it was due to the direction of the opponent struck by John's spin attack, I accidentally set the direction of the fall to -, so I fixed it again.@DD Tokki
Did you by chance add forcedirection-1 to you attacks?
It's probably the most important thing to take into account when attack and hit boxes overlap each other.
Don't want players/enemies flying off in the wrong direction.

