Fight Forever

In Progress Fight Forever 2025-07-07

No permission to download
The project is currently under development.
Just announced Chun-Li and Nash as a 2 in 1 character team up:
Nice work, but I saw a minor bug there:
See at 7:00 - the hitsparks you spawn are falling on the ground, being affected by gravity (pay attention at the hitflash spawned by the knee strike)
(same happens on some Chun Li moves)

When you use an entity as a hitflash by native command (hitflash) it won't be subject to gravity - but once you use it as a spawned entity, it will get affected by gravity
 
Nice work, but I saw a minor bug there:
See at 7:00 - the hitsparks you spawn are falling on the ground, being affected by gravity (pay attention at the hitflash spawned by the knee strike)
(same happens on some Chun Li moves)

When you use an entity as a hitflash by native command (hitflash) it won't be subject to gravity - but once you use it as a spawned entity, it will get affected by gravity

Nice catch! I'll be adding the line to all of them, thanks!
 
Mr.Q! updated Fight Forever with a new update entry:

Demo 0.34

  • Added script for playable characters Special Moves and Super Arts meter gain.
  • Different enemy difficulty here and there.
  • Harder to get more 1up's by scoring.
  • Less chances for 1up's to appear on obstacles.
  • More stability overall.
If you play enough, you might get a cool prize.

Read the rest of this update entry...
 
Thanks for this update.
I tried it, and liked the extra ^^
more grappling is always welcome, even if every character have great ones !!!

I really have this feeling the game is linked to Final Fight and still have it own way to add content and atmosphere with elements here and there.
Just like the way Andore family fight is made etc.

Again, this mod is one of the very few that goes exactly in the directlin I prefer in term of move list and diversity. (just like my old project)

I can't wait to see more characters and content.
Good luck, this is getting better in each update!
 
If it's a wrestling character like Haggar, how can I use HYPER COMBO against a boss like Edi.e? Can I only use the joystick? I can't always press it on the keyboard.
 
Glad these sprites found their place in your project and that they're being used so well, as usual.
It seems Raphael fancies himself Wolverine ;) .
Congratulations on these always impressive sequences!
I was thinking tha same.
We had to wait for this precise game to finally give justice to these awesome sprites... Not even an actual Turtles fan game ^^

@Mr.Q!
I like the roster choice.
I still feel like it kind of lack more females IMO. But there is already a lot of choice!

I would have loved Aska to join the team. I like her design even if she may look slightly too big compared to other characters.
It was already the case for the turtles, but it's less strange.

Good luck with it.
Hope to have some news of Lucia.
If you still have my resource tweak "tutorial", it can be useful.
 
Only 6 characters left for the Season 1 of this project, and I can already tell you 2 of them are female characters.

2 of these 6 remaining ones will be another 2in1 team.

Seasons 2 and 3 will have more than S1 overall, so stay tunned.
Great news!
Seeing how your actual roster is going, I know everything will be great!
 
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