dantedevil
Well-known member
I have the idea of doing a lesson-based training. In order to advance to the next lesson you must fulfill a goal. Like they had some fighting games in training.
To make this possible, I think you would need a script that gives the enemy immunity to all attack animations, except one that we can specify.
I need this script to give the enemy immunity against attack animations and not against certain attacks, since there are many animations that share the same type of attack.
So this way the lesson only can advance when you connect the attack animation.
To make this possible, I think you would need a script that gives the enemy immunity to all attack animations, except one that we can specify.
I need this script to give the enemy immunity against attack animations and not against certain attacks, since there are many animations that share the same type of attack.
So this way the lesson only can advance when you connect the attack animation.