'The Marine' mod idea

MadGear

Active member
Hey guys,

So I was watching a 'Marine' movie with my father lately, and I suddenly realized that these movies could work great as a game.

For those of you that don't know:
'The Marine' movies are action movies made by 'WWE' featuring wrestlers as the heroes and/or baddies. There are 6 movies in total and they are, unfortunately, not well-received by critics and, probably, most people in general. In fact, I don't know a single person (except for my father) that actually likes at least one of the movies.

While the movies are being regarded as trash by most people, I am not afraid to admit that I absolutely love the movies and that I have a complete set of all movies on DVD and Blu-ray. Funny thing is: I hate wrestling. I just can't stand it. But I love action movies. Perhaps the reason that I can enjoy these movies is because I don't see the wrestlers as wrestlers. I just see them as actors starring in a movie. I don't associate the movies with 'WWE', if that makes any sense.

So I thought to myself, after watching one of the movies: "This could actually be great material for a game." It could have a very cheesy story, cheesy dialogue and just very simple gameplay to make it as simple as the movies, just to give the game the same vibe as the movies.

I actually love this idea. I wouldn't work on it right now though because I am already busy with my current mod for the time being.

Anyway, let me know what you think about this idea for a future mod. And if, by any chance, you like the movies (or at least one or some of them), feel free to say so here. Never feel ashamed for something that you enjoy ;)
 
Imagine how much weirder these films would be if you replaced the wrestlers with...

Mobians...

The gameplay should be simple but fluid and action-oriented, with walking attack combos to make sure players don't have to come to a stop to fight, but PLOW through grunts. Include cancelling to give players options. Don't make things monotonous.
 
Miru said:
Imagine how much weirder these films would be if you replaced the wrestlers with...

Mobians...
I have no idea what Mobians are.

Miru said:
The gameplay should be simple but fluid and action-oriented, with walking attack combos to make sure players don't have to come to a stop to fight, but PLOW through grunts.
If the player could plow through the enemies, wouldn't that make the game a bit boring? There has to be a certain amount of challenge, I think. In this case, not a lot. But a bit of challenge. I would prefer that the game plays like any ordinary beat 'em up. Nothing fancy. But it still has to be fun to play :P

Miru said:
Include cancelling to give players options. Don't make things monotonous.
I'm not really sure what you mean.
 
nsw25 said:
I love b grade films and made a few myself.

My game urban lockdown is based on zero budget action film i made. Very cheesy but fun
Perhaps I could get some inspiration from it IF I'm going to develop the mod ;) It's just an idea for now.
 
MadGear said:
Miru said:
Imagine how much weirder these films would be if you replaced the wrestlers with...

Mobians...
I have no idea what Mobians are.

Miru said:
The gameplay should be simple but fluid and action-oriented, with walking attack combos to make sure players don't have to come to a stop to fight, but PLOW through grunts.
If the player could plow through the enemies, wouldn't that make the game a bit boring? There has to be a certain amount of challenge, I think. In this case, not a lot. But a bit of challenge. I would prefer that the game plays like any ordinary beat 'em up. Nothing fancy. But it still has to be fun to play :P

Miru said:
Include cancelling to give players options. Don't make things monotonous.
I'm not really sure what you mean.

Mobians are the race of the characters in the Sonic games. Also, by not being monotonous, make the player use different strategies to take on different enemies, with a variety of possible moves. And it is okay to not have walking combos. The cancel function is a script function that allows for more combos.
 
@Miru,

Good ideas. But there's a very high chance that I'm not going to learn script. I just don't feel like learning it. I already find OpenBOR complex enough as it is. That said though, I always try my best with the things I do know ;)
 
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