All the boss characters now adhere to the general AI settings and ramping, facing EKFM in KFM's arcadepath no longer requires the special condition, and some tweaks to dialogue display.
Updated Climax build included: active tag, CVS commentary, the Catwalk mini-game w/ new stage, timer on results screen, and further refinement to dialogue text interface.
The Tag Battle system is impressive and very dynamic.
It's a shame that some characters clash with each other due to their different art styles.
Everything would be much better if the universe were unified with a consistent visual identity.