aL BeasTie
Well-known member
Cool, nice work
spidermax96 said:to White Dragon
ps the bo staff may need sume codeing......thanks i hope you add thim
http://www.mediafire.com/download/zs1941qd71ka24s/new+foot+3.rar
Yeah, don't over do it.All the extra features are very nice and impressive, but you should focus more on the standard gameplay.
Don Vecta said:![]()
The mouser is tickling him, lol ;D
Don Vecta said:![]()
The mouser is tickling him, lol ;D
nsw25 said:One small criticism and i guess its just a matter of taste, the levels start off really long with alot of enemies, maybe first level should have less enemies so people can feel accomplished they completed a stage, and should gradually increase as game progresses.
BeasTie said:Gameplay feels more like the original arcade game now, nice work. But I think it can still be improved to match the feel of the original games.
All the extra features are very nice and impressive, but you should focus more on the standard gameplay.
stin said:The Pizza time (i'm not angry!) and the mini-robot pet (pet-collar!)
1° stage test e sewer test
ps2: prolonged pressure on key A (secret move) takes a long time (does not work very well, or activated more than 1.5 sec.), in my case.
It's probably fine for a demo because we want a chance to play the game, but once more levels are added it should be a much easier/faster stage to complete IMO. Like many people will just dive in and start playing, that's what we are like. SO it's easy to get killed in this first wave if you're not familiar with the game yet. The foot clan mobs on beach are cool, but maybe if u mix in a few footclan that can't do the sand attack in this first wave it would be an easy fix.You're right, I think I exaggerated. I focused a lot on this level. Perhaps too.
I have a few things to finish before doing the second level to the first level and I gave him a little too much!
Maybe later I'll decrease enemies and traps.
Of course, the gameplay I made it very similar to the original arcade game, I put some change and something of my own and all you see is intentional and of course chosen.
What exactly do you think should be improved?
BeasTie said:It's probably fine for a demo because we want a chance to play the game, but once more levels are added it should be a much easier/faster stage to complete IMO.You're right, I think I exaggerated. I focused a lot on this level. Perhaps too.
I have a few things to finish before doing the second level to the first level and I gave him a little too much!
Maybe later I'll decrease enemies and traps.
BeasTie said:Try to mimic the attack reactions that were in the original games for enemies a bit more. Also adding some missing sfx from the originals might make a big difference to the overall feel.