Hi-
I think I made a mistake by drawing and designing a stage where the player starts
on the right side of the screen and now I may have to change or re-do the stage - but before I do that -
I was wondering if there is solution to the problem I have. Please take a look at the picture attached.
The starting scrollx values are:
scrollx 0 648
at 0

( because I don't want to show the right side of the screen where there's an empty area)
whenever the players moves 1600 pixels to the right
after he climbs a latter and moves right - then I want the scrollx to behave as if I had set it to be
scrollx 0 6000
at 0
meaning the player could backtrack to postion x 0 or move forward 6000 pixels forward.
This is all possible - but currently I cant have it both ways
meaning I cant have start with scrollx 0 648 at 0 and then the next line of code be scrollx 0 6000 at 0 ( this will simply overwrite the previous line of code)
Thanks for reading this post - any hints or comments are appreciated.
I think I made a mistake by drawing and designing a stage where the player starts
on the right side of the screen and now I may have to change or re-do the stage - but before I do that -
I was wondering if there is solution to the problem I have. Please take a look at the picture attached.
The starting scrollx values are:
scrollx 0 648
at 0

( because I don't want to show the right side of the screen where there's an empty area)
whenever the players moves 1600 pixels to the right
after he climbs a latter and moves right - then I want the scrollx to behave as if I had set it to be
scrollx 0 6000
at 0
meaning the player could backtrack to postion x 0 or move forward 6000 pixels forward.
This is all possible - but currently I cant have it both ways
meaning I cant have start with scrollx 0 648 at 0 and then the next line of code be scrollx 0 6000 at 0 ( this will simply overwrite the previous line of code)
Thanks for reading this post - any hints or comments are appreciated.