What are the sprite limitations for OpenBOR Sega Mega Drive ? For characters and backgrounds,I am trying to make a multi stage game,platformer in the style similar to Super Castlevania 4 (IV) ?
Also, @jet, I'm going to assume "OpenBOR Sega Mega Drive" is a typo, because OpenBOR is a game engine. It's not an emulator and has absolutely nothing whatsoever to do with the Mega Drive.