spawning projectile with script

Gurtag

Active member
hey guys, is there a spawn/shot script that make the projectiles keep it´s properties like remove 1 ?
 
I'd like to ask the opposite: will shoot script remove projectile's property?

I suggest that question cause I can shoot knife with remove 1 and knife with remove 0 using same shoot script.

Or do you actually have problem shooting certain projectile?
 
well, yea that is why i ask, may be the spawn function i use is incomplete, i have tryed with spawn01 and a few otters but prejectiles doesnt get removed, only by spawning them with kutsnife/trowframe commands.
 
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