Gurtag Active member Apr 7, 2021 #1 hey guys, is there a spawn/shot script that make the projectiles keep it´s properties like remove 1 ?
hey guys, is there a spawn/shot script that make the projectiles keep it´s properties like remove 1 ?
Bloodbane Well-known member Apr 8, 2021 #2 I'd like to ask the opposite: will shoot script remove projectile's property? I suggest that question cause I can shoot knife with remove 1 and knife with remove 0 using same shoot script. Or do you actually have problem shooting certain projectile? Upvote 0 Downvote
I'd like to ask the opposite: will shoot script remove projectile's property? I suggest that question cause I can shoot knife with remove 1 and knife with remove 0 using same shoot script. Or do you actually have problem shooting certain projectile?
Gurtag Active member Apr 8, 2021 #3 well, yea that is why i ask, may be the spawn function i use is incomplete, i have tryed with spawn01 and a few otters but prejectiles doesnt get removed, only by spawning them with kutsnife/trowframe commands. Upvote 0 Downvote
well, yea that is why i ask, may be the spawn function i use is incomplete, i have tryed with spawn01 and a few otters but prejectiles doesnt get removed, only by spawning them with kutsnife/trowframe commands.
danno Moderator Staff member Apr 8, 2021 #4 is using followcon/followanim and killing entity in follow not an option? Upvote 0 Downvote
Gurtag Active member Apr 8, 2021 #5 danno said: is using followcon/followanim and killing entity in follow not an option? Click to expand... ups didnt thought on that, thanks danno. Upvote 0 Downvote
danno said: is using followcon/followanim and killing entity in follow not an option? Click to expand... ups didnt thought on that, thanks danno.