coords {x} {z} {a}
Hi guys,
quick question regarding Spawn - in the manual it states that coords {x} {z} {a}
{x} is relative to the screen's current position, NOT the actual position in terms of the level itself.
my first question is how do I find out what the screen current position is?
And looking at the code below - from the double dragon game I'm learning from, it's written with an "AT" line and a number on it
I was wondering what exactly is "at" used for ?
I'm having a hard time placing enemies on the new stage that I created - and I underestimated how difficult it's been.
And as a bonus I will post a random original sprite or sprite rip each time I make a post that anyone can use.
Hi guys,
quick question regarding Spawn - in the manual it states that coords {x} {z} {a}
{x} is relative to the screen's current position, NOT the actual position in terms of the level itself.
my first question is how do I find out what the screen current position is?
And looking at the code below - from the double dragon game I'm learning from, it's written with an "AT" line and a number on it
I was wondering what exactly is "at" used for ?
Code:
spawn barel
flip 1
coords 690 430
at 200
I'm having a hard time placing enemies on the new stage that I created - and I underestimated how difficult it's been.
And as a bonus I will post a random original sprite or sprite rip each time I make a post that anyone can use.