I have a script that restores MP:
@script
void self = getlocalvar("self"); //get the self var
void power = getentityproperty(self,"mp"); // get target's current mp
changeentityproperty(self, "mp", power+10);
@end_script
Is there a way I can make this script also restore HP at a slower rate?
I am learning through trial and error so please explain as if I know nothing.
@script
void self = getlocalvar("self"); //get the self var
void power = getentityproperty(self,"mp"); // get target's current mp
changeentityproperty(self, "mp", power+10);
@end_script
Is there a way I can make this script also restore HP at a slower rate?
I am learning through trial and error so please explain as if I know nothing.