betterbold
Active member
Now, I use the way entitys spawn a white object (BIG SIZE) ... for game's screen flashing ...
Could you tell me the other way, if you know that ?
Could you tell me the other way, if you know that ?
summonframe {frame} {x} {z} {a} {relative}
~{relative} determines where the other entity is spawned.
0, count from the spawner. Spawned entity will face same direction with the spawner.
1, count from screen offset.
name Whiteflash
type panel
speed 10
alpha 2
facing 1
setlayer 999
lifespan 2