Ripping from Genesis

O Ilusionista

Captain 100K
Hi there.

I would like to share the way I use to rip sprites from Genesis, which is very easy.
In some games, the background color is black, which render the rips useless
2sbuc9f.jpg


There is a emulator called DebuGens, which is a modified version of Gens, which uses a Lua (a Brazilian programing language used on many games, like WOW, SFIV, etc) script that let you choose the background color.

The emulator is here (its tbe 11b version) https://code.google.com/p/gens-rerecording/downloads/list

You need to load this
Code:
gens.registerbefore(function(address,size)
	local p,t=vdp.readpalette(1,1);
	local c=pal.getcolor(t[1],1);
	c.A=255;
	c.B=255;
	c.G=0;
	c.R=255;
	pal.setcolor(t[1],1,c);
	vdp.writepalette(1,t[1]);
end)

Just put it in text file and give it .lua extension.
 
It seems really amazing. Can I see tutorials about Ripping from Mame?
 
Depends too much from which game you want to rip.
There are many ways, for some games you can even remove the background using special versions of MAME.
 
O Ilusionista said:
Depends too much from which game you want to rip.
There are many ways, for some games you can even remove the background using special versions of MAME.
Where to find these versions?Mame ???
 
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