question about stages

O Ilusionista

Captain 100K
hi there.

I have some questions about stages. While I am loving many aspects of OpenBOR, there are somethings I just hate, like its poor error report, even the Log doesn't helps sometimes.

-what defines the stage width? the frontpanel image width?
I've made a 680px wide stage, but when I open it in openborstats, it shows the wrong size, way wider.

- I have an stage that doesn't loads. I already check everything but I can't find the error, and the logs says nothing. All the enemies which are loaded on it works, because I am using a working level as a model.

Here is the file, can someone check it? http://www.sendspace.com/file/3zfk4q
 
Well, you could request better error message in the log :)

Anyways, to your questions:

1. Stage width is defined by total length of panels. So if you are using single panel whose width is 2000 pixels, the stage width is 2000 pixels OTOH if you are using 20 panels whose each has 160 width, the stage width is 160x20= 3200 pixels.

2. Let me check the files

(couple minutes later)

I found the problem, you haven't declared 'panel' yet which is one of mandatory elements.
 
Came across this thread I have a question about stages myself. Is it at all possible to make stage go diagonal as well as expanding the stage walk area allowing the camera/player to go up and down?
 
It is possible to make diagonal stages. If you have a stage text file with you and want a camera to move, you can type in cameratype 1. The camera type targets your player for moving around wherever he/she goes. You can set walls or holes with diagonal side(s) on panels but be aware of the position on the panel.
 
if you are thinking on stages like Final Fight 2, D&D, SOR series, yes it's possible. complementing what Maxman said, you can also take a look to the Guardian Heroes Warpath mod and Bare Knucle Vacuum. If I remember well, those mods have those kind of stages.

 
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