Protect your work!!!

@gabo-hanzo Don't forget to tell the new patched executable to read your "data.dd" file at the "packaging" section.
Otherwise the "data.dd" file wil be ignored.

View attachment 9990


thank you master!!!
it worked. If everything goes well in the testing, I will be able to upload it here and on my website.
The only detail is that some Windows recognize the .EXE file as a Trojan and delete it. but that's another topic. Greetings
 
Hi
While doing the first tests I found the following bug.
that the music cuts out when there are several enemies on the screen (4).
I am using the engine version 4.0 Build 7556.
Will it be the engine version or something else?
 
The only detail is that some Windows recognize the .EXE file as a Trojan and delete it
Yes, unfortunately there's some false-positive warnings.

Hi
While doing the first tests I found the following bug.
that the music cuts out when there are several enemies on the screen (4).
I am using the engine version 4.0 Build 7556.
Will it be the engine version or something else?
Is this happening with the VBOX method, or it happens with the normal PAK method too?
 
only VBOX method
I tested the SORX VBOX to see if the same problem would occur, but worked fine even with 18 enemies on the screen.
I don't know if it's related to the VBOX method, but you can try to check the program options. In my case I disabled everything in the last tab.

1736305522290.png

 
I tested the SORX VBOX to see if the same problem would occur, but worked fine even with 18 enemies on the screen.
I don't know if it's related to the VBOX method, but you can try to check the program options. In my case I disabled everything in the last tab.

View attachment 10003

You don't know how grateful I am for the time of help you are giving me.
Thank you very much my friend
 
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