NED
Well-known member
Hello,
For my grab evasion system I need to find some way to detect previous anim.
Is this possible? And how?
Let me explain in detail (don't hesitate to point some complicated system that can be simplified / or made in another way)
-Player is grabbed.
-Normally Attack+Jump would make Special move
-But in this situation (when grabbed) I would like to have a custom evasion move.
-Since I can't make it happen from grabbed anim (with A+J or any other command), I'm asking if there is a way to make the new move happening by cancel from special anim with this condition : "If previous anim was grabbed"
-This way it sends player to a follow anim.
I propose this solution for grab escape.
Any advice about it?
thanks
(Basically this is something similar to "prevstateno" from Mugen.)
For my grab evasion system I need to find some way to detect previous anim.
Is this possible? And how?
Let me explain in detail (don't hesitate to point some complicated system that can be simplified / or made in another way)
-Player is grabbed.
-Normally Attack+Jump would make Special move
-But in this situation (when grabbed) I would like to have a custom evasion move.
-Since I can't make it happen from grabbed anim (with A+J or any other command), I'm asking if there is a way to make the new move happening by cancel from special anim with this condition : "If previous anim was grabbed"
-This way it sends player to a follow anim.
I propose this solution for grab escape.
Any advice about it?
thanks
(Basically this is something similar to "prevstateno" from Mugen.)