Wombat2112
Banned
I have been working as much as possible on my mod I want to compile what I have and test it however I am confused at how to make sure my player character appears...I noticed in each level all other entities are spawned with code in each level file, but I need to remove the player and replace him with my player. I already created my player character model folder inside the main model folder with a text file for the player character. and his animation pics I just followed other mods to set it up. However while looking at levels I didn't seem to find where the player is spawned only other entities. So I'm trying to learn and understand how to replace the mod's player with my player and where ...there is a levels text file when I open the data folder with some data that refers to p1. Is that where this is handled?
and in the models.text file I added him (see below) just as the other entities were including the original player from the mod I am editing.
I am still reading the manual but had hoped I could at least see him in game as I do have an idle animation.
# Playername
load playername data/chars/playername/playername.txt
Thanks
and in the models.text file I added him (see below) just as the other entities were including the original player from the mod I am editing.
I am still reading the manual but had hoped I could at least see him in game as I do have an idle animation.
# Playername
load playername data/chars/playername/playername.txt
Thanks