Bruce
Active member
Thank you for the tutorial.
I have been having this issue:
Some of the special effects sprites that I extracted from the mugen characters on the Fighter Factory program have different indexed colors (palettes).
They are in sets, so I don't know why they are in different palettes like that in Mugen.
For example,
The explosion effect set has sprites from 1 through 50, and alot of them contain different palettes (indexed colors) instead of 1 palette.
Because of that, when I tried to convert them all to 1 single palette, alot of them sprites don't look the same as before, and they look uglier instead.
How can I convert them all to 1 single palette without changing their appearance (colors)?
Thank you so much
I have been having this issue:
Some of the special effects sprites that I extracted from the mugen characters on the Fighter Factory program have different indexed colors (palettes).
They are in sets, so I don't know why they are in different palettes like that in Mugen.
For example,
The explosion effect set has sprites from 1 through 50, and alot of them contain different palettes (indexed colors) instead of 1 palette.
Because of that, when I tried to convert them all to 1 single palette, alot of them sprites don't look the same as before, and they look uglier instead.
How can I convert them all to 1 single palette without changing their appearance (colors)?
Thank you so much