NeneBuano
New member
Hello my dear friends. Its been a long time since i posted something.
I keep on modding whenever i can and my final fight project is still on (spriting takes me a lot of time)
I wanted to ask the comunity a question, i got together with a group and we want to make an original game, everything from scratch, music, sprites, cutscenes etc.
My first thought was to use obor, but then i looked at all this new indie games made with rpgmaker cosntruct or game maker studio and made me doubt about wich engine to use.
I feel that i can do everything i want (at least for this project as it is a simple 8 bit platform game) with obor, but what about the distribution part? What about the ports, can a obor game be selled in steam? Or ported to mobile Mac or linux?
What about the license?
I guess what im trying to ask if obor is a viable engine option for making a game, not a mod.
Dont get me wrong i love obor and the comunity, hugs for everyone.
I keep on modding whenever i can and my final fight project is still on (spriting takes me a lot of time)
I wanted to ask the comunity a question, i got together with a group and we want to make an original game, everything from scratch, music, sprites, cutscenes etc.
My first thought was to use obor, but then i looked at all this new indie games made with rpgmaker cosntruct or game maker studio and made me doubt about wich engine to use.
I feel that i can do everything i want (at least for this project as it is a simple 8 bit platform game) with obor, but what about the distribution part? What about the ports, can a obor game be selled in steam? Or ported to mobile Mac or linux?
What about the license?
I guess what im trying to ask if obor is a viable engine option for making a game, not a mod.
Dont get me wrong i love obor and the comunity, hugs for everyone.