O Ilusionista
Captain 100K
So I should use:
gfxshadow 1 1 = no shadow changes on platform/basemap (old builds)
Right?
edit: tested gfxshadow 1 1 on old build, no crash. The engine just ignore the second value.
gfxshadow 1 1 = no shadow changes on platform/basemap (old builds)
Right?
edit: tested gfxshadow 1 1 on old build, no crash. The engine just ignore the second value.