OB A.I.

Is visual AI possible to code with OB. For instance the enemy entity actually has to see or hear the plater before it respond or attacks,,,,Metal Gear would be my best example since it was the first game to feature that kind of AI
 
The engine doesn't use any sort of native ray-casting or limited vision system. By default entities are aware of each other at all times and behave accordingly. There is a stealth and sight setting that will enable an entity to become effectively invisible to others without a sufficient sight to see it (yet again, refer to the manual). Combine that with ranges and some clever script and you can accurately reproduce the Metal Gear or Tenchu gameplay style.

DC
 
Damon Caskey said:
The engine doesn't use any sort of native ray-casting or limited vision system. By default entities are aware of each other at all times and behave accordinly. There is a stealth and sight setting that will enable an entity to become effectively invisible to others without a sufficient sight to see it (yet again, refer to the manual). Combine that with ranges and some clever script and you accurately reproduce the Metal Gear or Tenchu gameplay style.

DC


Awesome! Thanks! I would like to try that when I finish what I am working on now. I found some Metal Gear sprites and gonna see if the creator would allow me to use them. That is my all time favorite game series, Back in the eighties living in rural NC it wasn't as easy to get video games without ordering from a catalog or driving to Greensboro or Winston Salem. I remember the day my package arrived...I just loved that game...and later I got to play the real one made by Hideo Kojima which is SO much better than that North American version. 
 
I first played it as a rental, and it was North American. I kept getting my a** kicked because I either tried to Rambo my way through even knowing that wouldn't work, or I'd get bored and try to explore new areas before finding the right gear. Those were the days, lol.

DC
 
Damon Caskey said:
I first played it as a rental, and it was North American. I kept getting a a** kicked because I either tried to Rambo my way in even knowing that wouldn't work, or I'd get bored and try to explore new areas before finding the right gear. Those were the days, lol.

DC

LOL I know right....I think it was 1987 I was about 12....miss those days. Still got the games though  :)
 
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