O Ilusionista
Captain 100K
Is there a way to prevent an NPC to target an enemy which is offscreen?
On my game, NPC gets too close to the screen edge trying to attack an enemy who isn't in the screen yet.
I can think about some script to prevent it, but I would like to know if there is an easier way.
Thanks.
On my game, NPC gets too close to the screen edge trying to attack an enemy who isn't in the screen yet.
I can think about some script to prevent it, but I would like to know if there is an easier way.
Thanks.