I assume you want entities which appear from back of building?
@script
if(frame == 0){
void self = getlocalvar("self");
changeentityproperty(self, "setlayer", -10);
}
if(frame == 5){
void self = getlocalvar("self");
changeentityproperty(self, "setlayer", 0);
}
@end_script
anim follow10
loop 0
offset 700 0
delay 45
frame data/chars/misc/empty.gif
@cmd degravity 1
frame data/chars/misc/empty.gif
@cmd dasher 0 5 0
frame data/chars/atlas/a/01.gif
frame data/chars/atlas/a/01.gif
frame data/chars/atlas/a/01.gif
frame data/chars/atlas/a/01.gif
@cmd stop
delay 10
frame data/chars/atlas/a/01.gif
delay 2
offset 700 900
@cmd move 0 0 -900
frame data/chars/atlas/a/01.gif
@cmd stop
frame data/chars/atlas/a/01.gif
frame data/chars/atlas/a/01.gif
@cmd degravity 0
frame data/chars/atlas/a/01.gif