Mortal Kombat - The Chosen One

In Progress Mortal Kombat - The Chosen One MORTAL KOMBAT THE CHOSEN ONE 0.6.3

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The project is currently under development.
I just downloaded the newest demo version and when I click OpenBor it said's "no mod's in pak folder!". Also why do I have to answer 2 more questions after typing in letters shown in picture?

Thank You
 
Minion said:
I just downloaded the newest demo version and when I click OpenBor it said's "no mod's in pak folder!". Also why do I have to answer 2 more questions after typing in letters shown in picture?

Thank You
After you extract the folder "MK_The_Chosen_DEMO3eng", you will find inside the following:
- OpenBOR_v3.0_Build_4153 (folder)
- MK_The_Chosen_DEMO3eng.pak
- OpenBOR-4161-debug_ANDROID.apk

So if you're going to play on windows, what you have to do is:
Open the folder OpenBOR_v3.0_Build_4153, go to the folder "WINDOWS", next folder "OpenBOR".
And here put the MK_The_Chosen_DEMO3eng.pak  in the folder "Paks".
Finally execute OpenBOR.exe.

;)
 
Sorry but finally Robocop will have only 4 Fatalities and one No Mercy like the other characters.
This is for the limitations of the maxattacktypes.
Now I'm working a lot to reduce the number of  animations, all to make this work better.
 
dantedevil said:
Sorry but finally Robocop will have only 4 Fatalities and one No Mercy like the other characters.
This is for the limitations of the maxattacktypes.
Now I'm working a lot to reduce the number of  animations, all to make this work better.

No problem to me.
Robocop seems to be a very complete/complex character.
So, it here is a lower number of finishers this is not a real problem :)
 
Finally Robocop is complete!
Here you can see the four fatalities and No Mercy.

https://www.youtube.com/watch?v=-MtvZaHb_3M
 
Again, nice update!
Good concepts! What will be the next step?
Adding stages? More enemies? Other game modes? Hidden bonus characters?... ::)
 
While I don't like the Robocop idea, I must confes you make a great work on him.
The fatality where he burns then shoots is very brutal :)
 
nedflandeurse said:
Again, nice update!
Good concepts! What will be the next step?
Adding stages? More enemies? Other game modes? Hidden bonus characters?... ::)
Well my friend, for now I'm focus in finish all the sprites fatalities in enemies. Then continue with the new stages and weapons.
About enemies, the new gang is complete. So it's time to work in Vega.
In Vega's Club you must pass some mortal Traps to enter.
One of this stages is similar like Double Dragon 3, you enter in a room with letters in the floor, If you step on a letter that you should not, the ceiling falls on you.
On another level you must run dodging obstacles while a gigantic rock comes rolling behind you, as in Indiana Jones.
;)

O Ilusionista said:
While I don't like the Robocop idea, I must confes you make a great work on him.
The fatality where he burns then shoots is very brutal :)
Glad you like it my friend!
I think is one of my best creations.
 
Bloodbane said:
Cool moves! that move where Robocop stabs enemy with spike from his hand reminds me of the movie :D
Thanks my friend!
I tried to replicate as best I could, the way he eliminated the gang leader in the movie.
 
I'm sorry I was a little absent, but I'm still working hard on the game.

Here you can see a full gameplay of Robocop in level 1-3.

https://www.youtube.com/watch?v=-yAQpEa8uqw
 
BeasTie said:
Your move, creep!

nice work man, you could/should add some of his dialogue from the movies ;)

You read my mind hahaha.

In this moment, I just finished adding new dialogues.
Now In the special when he uses the jet pack, after drop the missile he says "Your move creep".
And now before start every fatality he says "dead or alive you coming with me".
;) :D
 
I'm glad to see you again at it buddy!
Good progress and good gameplay!! I hope the level design is going well too :)
keep it up!
 
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