SimonSmith
Member
When you loop a level(with music,ogg format),you'll find RAM occupied by OpenBOR is always increasing(by about 100K every time).
I guess OpenBOR fails to release the music buffer when a level ends.
I'm working on an ARPG Mod and the level is repeated played.
This problem is serious to me.
Can someone fix it?
Thanks.
Edit:Finally worked it out. Engine bug...
I guess OpenBOR fails to release the music buffer when a level ends.
I'm working on an ARPG Mod and the level is repeated played.
This problem is serious to me.
Can someone fix it?
Thanks.
Edit:Finally worked it out. Engine bug...