This is mostly a bug fix release, which fixes the following points:
ROLL
- Fixed missing sprites
- Fixed a bug which causes Hyper Roll projectiles to get stuck on the corner of the MM7 Robot Museum stage
BASS
- Reduced hitstun of QCF+LP
STAGE
- Fixed MM7 Robot Museum stage boundaries
QUINT
- Optimized some CLNS boxes
- c.HP now makes him to step forward a bit, to avoid him whiff the move so much on simple combos
CRASH MAN
- Fixed mine volume on Gambit-like intro
- Added some effect on...