i will tink about itO Ilusionista said:Zvitor, I have an idea which can help your game, and won't take too long to add: riseattacks.
Quicksilver will be playable?
because she broke eletronic devices,Cyrus Annihilator said:Why Jubille doesn't summon anyone?
I wish I could ake two more NPCs for you, Spider Woman for Miss Marvel and Squirrel Girl... but I can't promisse to finish them before xmas, real life is really disturbing "Cyrus' life". I tell you if I make any progress. Oh, have you thought about B.Panther flying sprite?
In his video, IronMan seemed to stay on air longer and didn't fall. Storm and the others seemed to be gently hovering down, but that's it.
anim follow1
loop 1
delay 1
offset 66 135
bbox 44 44 30 74
frame data/chars/Ironman/j0.gif
delay 8
@cmd keyflip 0
@cmd keymove 1.2 0.6
@cmd floater 48
frame data/chars/Ironman/j0.gif
frame data/chars/Ironman/j1.gif
frame data/chars/Ironman/j0.gif
@cmd keyflip 0
@cmd keymove 1.2 0.6
frame data/chars/Ironman/j1.gif
frame data/chars/Ironman/j0.gif
@cmd keyflip 0
@cmd keymove 1.2 0.6
frame data/chars/Ironman/j1.gif
If am I not wrong, Iron man do falls on propouse. This is to avoid cheapness.In Ironman's float animation, the total time for this animation to play is 48 centiseconds. So in order for him to stay afloat, floater 48 is set.
I can't identify it aswell, and i agree, i also liked it.erf_beto said:I can't identify it that well, but I think Ilusionista is right about his animations... nevertheless, this is a BEAUTIFUL juggernaut, and I wouldn't trade it for the world!
I love how big he is! He doesn't even fit into the select screen! LOL
But despite his size, those big legs gotta make him move longer.
You must use make him a boss on a couple of stages before becoming a player.
This is because I am Art Director, so my eyes are trained to spot tiny details (my job depends on it).I can't identify it that well