Level issue

A level I made a while back worked well but then I created a new level that I decided would precede the first one the original got screwed up my character was at the top of the screen walking on air whereas before I made the second level the x. y values worked fine. Is it because I didn't actually make and end to the level, I just killed all entities off and let it jump to the next level. they had very different x and y values for the art as compared to the other level.
 
O Ilusionista said:
Without details, there is not much we can do to help you.
Post pictures, the level txt, what you had changed. etc.

Ok ty I will post some pics asap...I  just there might be a simple reason thought it was odd that it affected the original level because I didn't alter it just added a level before it and separated it with a Z like any other level and my guy started walking in the sky lol
 
Wombat2112 said:
but then I created a new level that I decided would precede the first one the original got screwed up my character was at the top of the screen ...

Let me guess, these 2 levels have different zmin and zmax setting but in levels.txt, you haven't set it for each level?

We need to see your levels.txt to see that. At least the level set part.
 
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