Justice League Legacy

Complete Justice League Legacy 2021-09-20

No permission to download
Project is completed.
I like the weapons and face details. Donatello has only one long staff,maybye you can put it on the D writing and for the Michelangelo nunchucks like this:
69cnujN.png

Edit: I think if you put the nunchaku on the M of Michelangelo, it would be better on a second tought.
 
kimono said:
I like the weapons and face details. Donatello has only one long staff,maybye you can put it on the D writing and for the Michelangelo nunchucks like this:
69cnujN.png

Edit: I think if you put the nunchaku on the M of Michelangelo, it would be better on a second tought.
thanks man, nice touchs.

....
we have more DC chars too:
https://www.youtube.com/watch?v=R19TXfGqHN8
 
Maybe this guy could be the Rocket Raccoon of this game :3
https://greenlantern.fandom.com/wiki/Dex-Starr
 
ZVitor said:
yea :)
....
sou you guys should like next lantern,
will not be John, Kyle or guy.... im spriting Kilowog
That's awesome news Z, I can't wait to see how he turns out. Will he be strictly Green based, or do you have any thoughts about giving him some of the other colored lantern abilities? I'm just curious, not requesting.
 
ZVitor said:
only green :)
EXMIjFUWAAcvmeJ


but i will use his body and do a head swap to do Atrocitus Boss
Oh yeah dude, he looks fricken awesome in that screenshot, great work with the sprites. That's cool too about him being green only, and honestly I was hoping that was your plan for him from the beginning. That's a really good idea about using his base to make sprites for an Atrocitus boss as well. That would actually work perfectly.
 
Justice League Legacy Definitive updated March 15th

------------


The update of JLU Released, but game become so huge, then i decide change name to represent more what it is now.
Enjoy:

ccJLL.gif


 
Congratulations ZVitor for all this hard work, this is a great openbor game that you have here.
I noticed two small problems in stage 1.2:
- A problem of layer priority
emahtr6.png

- This platform is unreachable with Cyborg in the same stage
mAzbZN9.png

I begin to rip the first level of the Shadow SNES because it may fit well with Batman style. I don't know what do you think about these stages (I ripped some enemies too)?:
https://www.spriters-resource.com/snes/theshadowprototype/sheet/130449/
 
Damon Caskey said:
Thanks man :)

Uche said:
This is yet another game you made too big... What's next?
Mortal  Kombat

kimono said:
Congratulations ZVitor for all this hard work, this is a great openbor game that you have here.
I noticed two small problems in stage 1.2:
Thanks,
you can acess this high places ith super jump, up + jump,
..
Shadow have nice sprites, will save it for future projects or updates, thanks.
 
ZVitor said:
Damon Caskey said:
Thanks man :)

Uche said:
This is yet another game you made too big... What's next?
Mortal  Kombat

kimono said:
Congratulations ZVitor for all this hard work, this is a great openbor game that you have here.
I noticed two small problems in stage 1.2:
Thanks,
you can acess this high places ith super jump, up + jump,
..
Shadow have nice sprites, will save it for future projects or updates, thanks.

Kongratulations on this great work made even more better. I'm super excited for your mortal kombat project  :)
 
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