Is it difficult to get rid of the score and time system in a mod?

PS_VITA

Active member
Hi,
I'm contemplating removing the score and time systems from a mod. Does the manual provide the necessary info or are these systems hard coded into the engine? I'm not just trying to hide the score/Time values btw, I'm trying to turn them off from running on the background or making save files or highscore files in the saves folder.

If someone has attempted this before, please let me know which options to use so that I get rid of both systems completely. I guess that would also include the screen where players get to see their score after the game over screen and for the engine to avoid saving a high score .sav file.

thank you.
 
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To control player's score position, there's p{#}score command declared in levels.txt to define position each player's name, - (that's the - between name and score) and score on the screen. p1score for player 1, p2score for player 2 and so on. Place the scores offscreen and you won't see player's score 😎.
Time is defined per level so to disable time in that level, you need to declare this:
settime 0
notime 1

btw, I'm trying to turn them off from running on the background or making save files or highscore files in the saves folder.

Why would you like to prevent making .sav and .hi files? these files are pretty small.

OTOH If you want prevent player from going to Hall of Fame after a level mode is done, you can declare disablehof 1 in level mode's header (together with lives and credits).
 
To control player's score position, there's p{#}score command declared in levels.txt to define position each player's name, - (that's the - between name and score) and score on the screen. p1score for player 1, p2score for player 2 and so on. Place the scores offscreen and you won't see player's score 😎.
Time is defined per level so to disable time in that level, you need to declare this:




Why would you like to prevent making .sav and .hi files? these files are pretty small.

OTOH If you want prevent player from going to Hall of Fame after a level mode is done, you can declare disablehof 1 in level mode's header (together with lives and credits).
Thanks Bloodbane,
so I guess all the options are not really getting rid of the score system but rather hiding it. The reason why I wanted to stop the engine from making .hi files is because it crashes the game (after several uses)when running it on the vita. This problem isn't an issue on PC.

I'm wondering if using disablehof 1 will bypass the screen that triggers the engine to save the .hi file.


thanks @Bloodbane
 
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