Smart Kitty
Well-known member
Hi guys. I was wondering if any of you know how to hud for a variable, I have tried to do one without success 7.7
void p1 = getplayerproperty(0, "entity");
int p1TP = getentityvar(p1, 1);
if(p1TP == NULL()) p1TP = 0;
drawstring(22, 227, 0, "TP_:_" + p1TP);
void p1 = getplayerproperty(0, "entity");
int p1TP = getentityvar(p1, 1);
if(p1TP == NULL()) p1TP = 0;
drawstring(22, 227, 0, "TP_:_" + p1TP);