hello
iam trying to spawn all enemies groups at 0
but i cant get the order working..sometimes it works others it doesnt ?
iam using the noscpos script to make all entities spawn in the same place...and using ghost enemies to seperate the groups
ghost1 has 5 lifespan
ghost2 has 10
ghost3 has 15
ghost4 has 20
this is an example of the level.txt
i cant uderstand whats happening sometimes the enemies spawn well with a diference of 5 seconds between them
but sometimes when i use group 3 3 they all seem to spawn at the same time no matter how many ghosts i put between them...
anyone knows how the group order works... if i want to spawn all groups at 0... ???
iam trying to spawn all enemies groups at 0
but i cant get the order working..sometimes it works others it doesnt ?
iam using the noscpos script to make all entities spawn in the same place...and using ghost enemies to seperate the groups
ghost1 has 5 lifespan
ghost2 has 10
ghost3 has 15
ghost4 has 20
this is an example of the level.txt
#---------------------////--------------------------
group 1 1
at 0
spawn ghost4
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn ghost3
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
#---------------------////--------------------------
group 2 2
at 0
spawn ghost2
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn slay
spawnscript data/scripts/noscpos2.c
map 1
flip 1
health 230
coords 360 250 155
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn vigo
spawnscript data/scripts/noscpos2.c
map 1
flip 1
health 160
coords 360 250 180
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn vigo
spawnscript data/scripts/noscpos2.c
map 2
item cheese
health 160
coords 360 250 180
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn psycho
spawnscript data/scripts/noscpos2.c
map 1
item ring
flip 1
health 190
coords 355 250 145
at 0
#-----------------------
group 1 1
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
#-----------------------
group 3 3
at 0
spawn samuel
spawnscript data/scripts/noscpos2.c
map 1
flip 1
health 190
coords 355 255 135
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn slay
spawnscript data/scripts/noscpos2.c
map 2
flip 1
item food3
health 230
coords 360 250 155
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn samuel
spawnscript data/scripts/noscpos2.c
map 2
flip 1
health 190
coords 355 255 135
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn mrwhite
spawnscript data/scripts/noscpos2.c
map 1
flip 1
item money1
health 270
coords 355 250 135
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn vigo
spawnscript data/scripts/noscpos2.c
map 3
flip 1
item apple
health 160
coords 360 250 180
at 0
spawn ghost1
spawnscript data/scripts/noscpos.c
coords 360 255 10
at 0
spawn psycho
spawnscript data/scripts/noscpos2.c
map 3
health 190
coords 355 250 145
at 0
#-----------------------
i cant uderstand whats happening sometimes the enemies spawn well with a diference of 5 seconds between them
but sometimes when i use group 3 3 they all seem to spawn at the same time no matter how many ghosts i put between them...
anyone knows how the group order works... if i want to spawn all groups at 0... ???