Solved How to prevent the cancel function

Question that is answered or resolved.

DD Tokki

Well-known member
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This is an implementation of Dash technology. But there is a problem.
If you dash on the floor, it cannot be canceled.
If you use it in the air, pressing the attack button while dashing cancels it and turns it into an attack.

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What I'm thinking is that the dash is maintained without canceling even in the air.

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There is no cancellation command here.
I want to fix the issue of canceling mid-air.

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I put a cancel command in the jump for an air dash.
However, there is no cancellation in Dash.
 
Last edited:
You need to add the command noaircancel 2 in models.txt, so that when jumping or attacking, as long as the action delay is long enough, it cannot be canceled unless you use a script or for example: cancel 0 5 0 a2 freespecial2 to cancel the action

noaircancel {int}

  • Sets whether players can cancel their jumpattack with other jumpattacks or not.
  • In case you don’t know, you can cancel a jumpattack by pressing command for other jumpattack. For instance, while performing JUMPATTACK2, pressing attack will cancel the move and player performs JUMPATTACK.
    • 0 = Cancellation is possible (default)
    • 1 = Cancellation is only possible after last jumpattack is finished
    • 2 = Cancellation is not possible at all
 
You need to add the command noaircancel 2 in models.txt, so that when jumping or attacking, as long as the action delay is long enough, it cannot be canceled unless you use a script or for example: cancel 0 5 0 a2 freespecial2 to cancel the action

noaircancel {int}

  • Sets whether players can cancel their jumpattack with other jumpattacks or not.
  • In case you don’t know, you can cancel a jumpattack by pressing command for other jumpattack. For instance, while performing JUMPATTACK2, pressing attack will cancel the move and player performs JUMPATTACK.
    • 0 = Cancellation is possible (default)
    • 1 = Cancellation is only possible after last jumpattack is finished
    • 2 = Cancellation is not possible at all
thank you. Dash is now maintained.
 
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