superantimonitor
New member
Hello,
I have one attack animation that has the character do a step forward then a punch forward and at the end he ends up in another position.
But the problem is that the attack just goes through the enemy as it has no knockdown effect, and it ends up behind the player.
Whats the command used to update the player position based on animation? I can't use 'move' because the animation already has the displacement. Or do i need to edit the files in only one position and use move in each one?
And how to deal with enemies so they actually follow the attack (being pushed by it) instead of going through?
Thanks
I have one attack animation that has the character do a step forward then a punch forward and at the end he ends up in another position.
But the problem is that the attack just goes through the enemy as it has no knockdown effect, and it ends up behind the player.
Whats the command used to update the player position based on animation? I can't use 'move' because the animation already has the displacement. Or do i need to edit the files in only one position and use move in each one?
And how to deal with enemies so they actually follow the attack (being pushed by it) instead of going through?
Thanks