hit enemy and players

kmilloz

Member
How do I get an entity that can reach players and enemies , cause less damage to enemies ? Is it possible? Thanks! ???
Como faço para que uma entidade que atinge jogadores e inimigos, cause menos danos nos inimigos? É possível?
 
Simple, just use special attacktype for that attack AND set defense for enemies only
For instance, you use attack3 for the attack then set this in enemy's text:

defense normal3 0.5

This way when enemies and players are hit by the attack, enemies take half damage while players take normal damage
 
For simplicity I'd do this the other way around. Use defense setting to make players take *2 damage. It's the same effect no matter what, but this way you have fewer models (just players and not all your enemies) to adjust.

Code:
Defense normal3 2.0

DC
 
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