In Progress Heman and the Thundercats

The project is currently under development.
Cool concept. Are they being forced to work alongside their main enemies against a new threat? If so, Catra would be a cool new player character.
 
Conceito legal. Eles estão sendo forçados a trabalhar ao lado de seus principais inimigos contra uma nova ameaça? Nesse caso, Catra seria um novo personagem legal para o jogador.
Well: Skeleton and Mumm - ha are villains, but I'll try to make them selectable. It's like fighting games. You can choose the boss to play. Sometimes he's in a weaker form. And as a boss, he's more powerful. So they can work both ways.

And yes, there are some new enemies to face
 
i strongly suggest that this could be a good adaptation of the actual he man thundercats comic book, have not read ti, but from some stuff i ahve read, it is very violent
 
I saw it now. I show a practically complete character and a setting, and they say it's not substantial?

You almost managed to put me down. You can try again another time.
Are you arguing with yourself?!?!?! they is YOU, you can change it at any time, you can change it to "complete" if you want.
 
I remember putting it in a project session in development. I didn't change this option. And if I moved, I don't know how it happened. If it's a misunderstanding, that's fine.
 
The sprites are really nice, did you made these or who are the authors? This is a great idea to make this crossover and why not having a classic versus mode and an adventure mode. Keep up the great job ;)
 
The sprites are really nice, did you made these or who are the authors? This is a great idea to make this crossover and why not having a classic versus mode and an adventure mode. Keep up the great job ;)
Well. He-man, she ra, Mumm Ra, Lion, Pantro, cheetara... They're all my wips. Tigra, it's a lost wip that I decided to use as a basis for the Tigra for this project. The original Author is Mambo Jambo. Skeleton, is a character already known to mugen. Duncan and Teela are just sprites alone. I just put them there, to show the idea. They are not official. I still don't know how they'll turn out.

This project had been saved for a long time. At first, I wanted to do it in mugen. I ended up opting for openbor. I can only do individual chars on mugen.

Suggestions are good. But I don't know what the final product will look like. Only time will tell.
 
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I need sprites for Game He-man and the Thundercats

As you know, I have an openbor project, parallel to my mugen projects. This project was shelved, since 2020, until I decided to activate it again. But this time, not at Mugen, but at Openbor. I'm more familiar with MVC-style fighting games, but I decided to explore this engine and see what happens. I'm doing fine so far. I've already posted two videos with a scenario and He-man as the first Player, being programmed.



Well, straight to the point, He-man is a pretty much ready-made character. But when I created this project, I had no plans for Teela, nor a Mentor (Duncan) at Mugen. So if anyone wants to help with that, they're welcome. The char needs to be compatible with He-man's graphic style. In the case of a full-size Capcom / MVC. They don't necessarily have to be the same as in the image. Because they were made by high-level artists and artists. A happy medium is enough. Cool sprites with fluid animations is enough.



I also have a recommendation: Do it for fun. Don't wait, the game will be released the next day. Because he has no launch data. Going to discover things and putting them in the game, as far as possible. And with focus, one day he it is release.



If someone accepts a mission, feel free. The character must have two specials and at least one hyper move. If possible, a grab too. If someone accepts and more successful, launch it as open source in some forum or if you prefer, send it to me.



The game is at the beginning. As said, There is He-man as the first Player. A Scenario \ Phase. I think three enemies. One I made up and two others I'll get from someone who made them open source. And there's a boss, who posted some experiments with him in the last post.



It's a non-profit game and will be publicly released, although I do accept donations for the incentive and let donors test it out as playable versions of the future if they want.



This is my one and only openbor project. It is better not to invent others, although this idea may change in the future.
 
I'm tired of hitting the plant. I made skeleton lackeys to hit. There is already a prototype, for one of the bosses. It is one of the most powerful enemies of He-man in the Cartoon.

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