Help with " transformation"

kdo

Member
I need to make a player transformation, but  without a item, just pressing a butom, Nick's did it in MegaMan The Power War Ep1... when megaman transform himself in jetman.... i tried look how  nick made this, but i made something wrong it doesnt work...please give a help...thanks.
 
Just make a freespecial and use weaponframe to switch to another model.
Code:
weaponframe {frame} {weapon}

    ~This is used to switch weapon in an animation.
    ~{frame} determines at which frame the weapon is switched.
    ~{weapon} is weapon's number determines which weapon will be used to replace.
    ~Obviously you need to provide weapon sets for the character first before using this.

Using Weapons
http://dcemulation.org/?title=OpenBORManual#Using_Weapons

Also there also is this script for timed transformations.
http://www.chronocrash.com/forum/index.php?topic=996.msg9883#msg9883
 
Thanks  BeasTie...now it works...but with some litle troubles... .. what i have to do just show the new (wapon) entity frames without show the players (preview entity) frames?  Is thera a way to change the palyer icon for the weapon icon?
 
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