hello
i wanted to spawn an enemie with a diferent scale x y... changing the drawmethod in the animations wont work to well the remap option gets unavaible...
the setdrawmethod seems to change the scale for all animations...
but i cant seem to find an example on a setdrawmethod...
is it possible to use it in the level spawn ?
like the spawn with follow option ?
replace the "performattack" with the "setdrawmethod" and type the scale values you want ?
i wanted to spawn an enemie with a diferent scale x y... changing the drawmethod in the animations wont work to well the remap option gets unavaible...
the setdrawmethod seems to change the scale for all animations...
but i cant seem to find an example on a setdrawmethod...
is it possible to use it in the level spawn ?
like the spawn with follow option ?
spawn sylo4
@script void main() {
performattack(getlocalvar("self"), openborconstant("ANI_FOLLOW1"));
} @end_script
coords 250 315
at 0
replace the "performattack" with the "setdrawmethod" and type the scale values you want ?