help on drawmethod

jonsilva

New member
hello
i wanted to spawn an enemie with a diferent scale x y... changing the drawmethod in the animations wont work to well the remap option gets unavaible...

the setdrawmethod seems to change the scale for all animations...
but i cant seem to find an example on a setdrawmethod...

is it possible to use it in the level spawn ?
like the spawn with follow option ?

spawn  sylo4
@script void main() {
  performattack(getlocalvar("self"), openborconstant("ANI_FOLLOW1"));
} @end_script
coords  250 315
at      0

replace the "performattack" with the "setdrawmethod" and type the scale values you want ?
 
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