Mr.Q!
Well-known member
Currently I am experimenting with having freespecial set up with counterframe to act like parry and focus attack system from SF3:
A freespecial with counterframe when it's being hit to trigger another animation that can be cancelled into whatever, but I am still taking damage when that happens, so that's SF3 "parry" system. It uses magic meter so it's not that free to abuse. Is there any way/script to set it up just like SF3 parry system works so I cna neglect all damage taken and still get my countermove safely done?
A freespecial with counterframe when it's being hit to trigger another animation that can be cancelled into whatever, but I am still taking damage when that happens, so that's SF3 "parry" system. It uses magic meter so it's not that free to abuse. Is there any way/script to set it up just like SF3 parry system works so I cna neglect all damage taken and still get my countermove safely done?