grabfinish {bi}
~This command determines whether entity's GRAB animation is interruptible or not (see GRAB below).
0 = Interruption is possible (default). If enemies use this, they will skip the rest of animation after they knockdown opponent. It's not recommended for enemies.
1 = Interruption is not possible. For players, they must wait their GRAB animation to finish before they can perform any grabattacks. For enemies, they'll finish their GRAB animation.
~Use this with GRAB animation of course.