hi...
iam trying to make an enemy play a diferent pain animation for every anim follow he has...
the enemy goes to follow1 right after he spawns... the player only has 2 type of attacks (attack front/attack back)...
now i know theres a script damage that checks the health bar and plays a follow... but using it would make things very unbalanced.. for example if he has a health of 3000...
i was wondering if theres a script that plays an animation when a character gets hit in a certain animation... i wanted to give the pain reation to the victim instead of the attacker...
like...
follow1 plays (pain1) - or anim X
follow2 plays (pain2) - or anim X
follow3 plays (pain3) - or anim X
follow4 plays (pain4) - or anim X
and son on....
iam trying to make an enemy play a diferent pain animation for every anim follow he has...
the enemy goes to follow1 right after he spawns... the player only has 2 type of attacks (attack front/attack back)...
now i know theres a script damage that checks the health bar and plays a follow... but using it would make things very unbalanced.. for example if he has a health of 3000...
i was wondering if theres a script that plays an animation when a character gets hit in a certain animation... i wanted to give the pain reation to the victim instead of the attacker...
like...
follow1 plays (pain1) - or anim X
follow2 plays (pain2) - or anim X
follow3 plays (pain3) - or anim X
follow4 plays (pain4) - or anim X
and son on....