The only bugs I noticed in the game were a few partially transparent sprites in the bay area level—the sprites' legs would flicker—as well as frame rate drops when there were a lot of enemies on screen.
This happens because the developer is using options that increase the number of enemies per group—if I recall correctly, there's a setting where you can change this—to make it feel closer to the arcade version. However, this ends up causing flickering; personally, I prefer playing with fewer enemies on screen.
This whole AI-generated image trend is becoming a plague all over YouTube. There are channels where even the voiceover and script are AI-generated, resulting in something generic and soulless.
I don't have a problem with AI-generated voiceovers, especially for documentaries or videos with a more serious tone. However, I dislike it when used in videos where the YouTuber's expressions are part of the appeal—like with McMuscle.
Similarly, I don't mind AI for text, provided it's used to assist with translation rather than generating the actual content. For instance, I write my video descriptions in Portuguese, run them through Google Translate, and then ask Gemini to smooth out the phrasing, since some things don't make sense after translation; I also use it for keyword suggestions.
However, I don't like generative AI for thumbnails—specifically the "push-a-button-and-it's-done" approach. Things like AI upscaling or extending image backgrounds are fine by me. I’ve tested it myself and absolutely hated the results.