FINAL DOUBLE DRAGON

In Progress FINAL DOUBLE DRAGON 2.2

No permission to download
The project is currently under development.
It's hard to top Double Dragon Reloaded. It doesn't feel like an openbor game. The gold standard.

But excited to see this nevertheless.
Just finished playing the latest update with the Macho Man Randy Savage! Great. But don't forget mr Q's double deagon games.

Although hanzo's new YouTube wips look awesome don't know why he hasn't updated us yet?
 
HANZO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! long time mi amigo....looking good...iterested in the bezel part...is that a built in bezel? cus if so...am very interested in the how to haha
also for real glad to see you around :)
 
Nice to see one more character to the roster!

One detail, I would have tweaked the boots leg color to give some jeans + shoes feeling (like source Cody)
But his is just a detail. :)
I'm working in the jeans, 😊 thanks friend
 
  • Like
Reactions: NED
HANZO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! long time mi amigo....looking good...iterested in the bezel part...is that a built in bezel? cus if so...am very interested in the how to haha
also for real glad to see you around :)
Hi My friend.
The bezel it's built with the obs program
 
HANZO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! long time mi amigo....looking good...iterested in the bezel part...is that a built in bezel? cus if so...am very interested in the how to haha
also for real glad to see you around :)
Hi My friend.
The bezel it's built with
I have lots of gsmes to catch up on...but am very interested in your take on DD... Looks great from what i can see ...good job
Thank u Alex
 
Nice to see my bezel frames made it this far lol...i made those ages ago in the hyperspin days...heres all the ones i made back then if its useful to you or anyone else...
 
Gabriel this is looking very good!!
Just a few details I thought were worth mentioning:
-Cody tornado special: is the tornado inside the frame of Cody’s movement? Or is a different entity? It suddenly disappear so I recommend you make it a different entity spawned by Cody attack. Also it needs at least one extra sprite that shows the tornado vanishing and not disappearing from 100% to 0%.
-I see some Vigilante enemies. The sprite style is different from DD, don’t think they fit too well, just my two cents. (I told you the same when you were creating DD Gaiden).

Aside of that, I like the video and how Cody is looking!!
Keep it up!!!
 
Gabriel this is looking very good!!
Just a few details I thought were worth mentioning:
-Cody tornado special: is the tornado inside the frame of Cody’s movement? Or is a different entity? It suddenly disappear so I recommend you make it a different entity spawned by Cody attack. Also it needs at least one extra sprite that shows the tornado vanishing and not disappearing from 100% to 0%.
-I see some Vigilante enemies. The sprite style is different from DD, don’t think they fit too well, just my two cents. (I told you the same when you were creating DD Gaiden).

Aside of that, I like the video and how Cody is looking!!
Keep it up!!!
Thanks friend, I'll see what I can do to improve this.
1. The problem of the tornado I will look for how to make it an entity since I don't remember.
2. I will try to find another tornado that disappears since this sprite is not like that.
3. I'm already working on the boots, so don't worry, friends.
Thanks for the tips...
 
Thanks friend, I'll see what I can do to improve this.
1. The problem of the tornado I will look for how to make it an entity since I don't remember.
2. I will try to find another tornado that disappears since this sprite is not like that.
you can use spawn frame on the attack. With that you could even do a variation of that special where the tornado could move forward a little, this way Cody could have two different tornado specials.
Being a different entity will make it smooth either way.

About tornado sprites, I’ve been searching a little. Maybe you can use Cody’s SFAlpha tornado and edit the colors to fit with the DD palette style, although probably another tornado sprite from some 80’s arcade would be better.
Also, you don’t need to resize the sprites, the engine has ‘drawframe’ I think was the name of the command that can do that for you in-game (can’t remember the name of the actual command right now).

Maybe avengers arcade’s Whirlwind tornado sprites?
 
Back
Top Bottom