Falling / knockdown animation not working

mrxskull

New member
Mostly new to editing though have been aware of and playing OpenBor mods on and off since around 2006. Been messing around trying to figure things out for myself for the last week or so. One problem I keep encountering is that player characters in the template pack I'm working from won't play their falling animation / distance after being knocked down or killed by enemy entities I've created. They just directly transition to lying on the ground and it looks stupid. Would like to ask what am I missing in the enemy script?
 
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Welcome to the forum @mrxskull.

Without seeing the text we really can't say for sure. Just taking a blind guess, you probably have the dropv (Drop Velocity) set to 0 somehow. I suggest you post the text (wrap it in code tags please), and let us have a look.

1667419529515.png

DC
 
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