Engine Logo Question?

Skull Kingz

Active member
I'm curious as to how the engine logo works. In regards to the dragon logo on startup. I recently switched from Version 3 build 6391 to Version 4 build 7612. I noticed that the logo doesn't show up on startup anymore for me. Does it stop showing up after being launched so many times? Is it not apart of build 7612?

-I deleted the saves folder and launched and I still don't see it.

-I also played Kratus Streets of Rage X and noticed it's missing there too. He uses V4 build 7612 as well.
 
I'm curious as to how the engine logo works. In regards to the dragon logo on startup. I recently switched from Version 3 build 6391 to Version 4 build 7612. I noticed that the logo doesn't show up on startup anymore for me. Does it stop showing up after being launched so many times? Is it not apart of build 7612?

-I deleted the saves folder and launched and I still don't see it.

-I also played Kratus Streets of Rage X and noticed it's missing there too. He uses V4 build 7612 as well.

I removed forced engine logo (and credits) with 4.0, as part of an overall effort to treat OpenBOR as what it is - an engine, not a novelty. We do ask creators to add something that credits the engine as powering their game, like you'll notice any Unreal game does. Ex: The splash screen @Kratus uses. How you do that is up to you - we don't force it any more. :)

DC
 
I removed forced engine logo (and credits) with 4.0, as part of an overall effort to treat OpenBOR as what it is - an engine, not a novelty. We do ask creators to add something that credits the engine as powering their game, like you'll notice any Unreal game does. Like the splash screen @Kratus uses. How you do that is up to you - we don't force it any more :)

DC

Oh man! That's pretty cool! That'll allow me to come up with something unique and exclusive for my game. I might try to pull off something like this with the OpenBor Logo.

 
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